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> Ecole de pilotage dans LCS, Tout comme dans San Andreas
Ac_K
posté Saturday 18 March 2006 à 14:30
Message #1


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Membre no 18



LCS: Ecole de Pilotage by ADePSP

Voila, dans ce topic les nouvelles leçons de LCS: Projet Ecole de Pilotage... Pour pouvoir jouer à l'Ecole de Pilotage vous devez tous d'abord utilisez les 2 cheats LCS:FS START... Le premier pour le mode FACILE et le deuxieme pour le Mode DIFFICILE...

Vous pouvez utiliser ces cheat pour remettre rapidement à zéro votre avion (Ils fixent tous les dommage et vous remet dans la bonne direction) à n'importe quels moment dans votre leçon...

ATTENTION!!! Vous devez charger que une leçon à la fois... Si vous charger plus de une leçon une partie de l'autre leçon disparaitera... Vous pouvez relancer la mission à n'importe quel moment en utilisant LCS:FS START cheats...

Leçon Une: Dodo 101

Tout simpement faire voler le dodo à travers les checkpoints, la terre et l'autoroute... Si vous touchez un barile, vous perdez, si vous ratez un checkpoint, vous perdez, si vous ratez l'autoroute à la fin, vous PERDEZ...!!!

Leçon Deux: Qualifications De Rotation

Tout simpement faire voler le dodo à travers les checkpoints, la terre et l'autoroute... La difference isi est que vous devez passer parfaitement a droite et a gauche pour avoir tous les checkpoints... Si vous touchez un barile, vous perdez, si vous ratez un checkpoint, vous perdez, si vous ratez l'autoroute à la fin, vous PERDEZ...!!!

Leçon Trois: Exactitude

Tout simpement faire voler le dodo à travers les checkpoints, la terre et l'autoroute... Si vous touchez un barile, vous perdez, si vous casser n'importe qu'elles vitres, vous perdez, si vous ratez un checkpoint, vous perdez, si vous ratez l'autoroute à la fin, vous PERDEZ...!!!

Leçon Quatre: Vitesse

Tout simpement faire voler le dodo à travers les checkpoints, la terre et l'autoroute... Si vous touchez un barile, vous perdez, si vous ratez un checkpoint, vous perdez, si vous ratez l'autoroute à la fin, vous PERDEZ...!!!

Plus de Leçon Bientot...

Les Codes:

LCS:FS START (Facile)


CODE
#cheat LCS:FS START (EASY)
setchar(0x08B59B28, 0xFF);
setchar(0x08B59B29, 0x00);
setchar(0x08b5e090, 10, 0);
sethex(0x8b5e36c, 0x00);
sethex(0x8b5e36e, 0x00);
sethex(0x8b5e3f0, 0x00);
sethex(pcar + 0x26B, 0x44);
sethex(pcar + 0x007, 0xBF);
sethex(pcar + 0x013, 0x3F);
sethex(pcar + 0x017, 0x3C);
teleport(274, -412.45, 127.48);
sethex(pcar + 0x26B, 0x44);
sethex(pcar + 0x007, 0xBF);
sethex(pcar + 0x013, 0x3F);
sethex(pcar + 0x017, 0x3C);
setchar(0x08B59B28, 0xFF);
setchar(0x08B59B29, 0x00);
setchar(0x08b5e090, 10, 0);
sethex(0x8b5e36c, 0x00);
sethex(0x8b5e36e, 0x00);
sethex(0x8b5e3f0, 0x00);


LCS:FS START (Difficile)


CODE
#cheat LCS:FS START (HARD)
setchar(0x08B59B28, 0x80);
setchar(0x08B59B29, 0x00);
setchar(0x08b5e090, 22, 0);
sethex(0x8b5e36c, 0x07);
sethex(0x8b5e36e, 0x07);
sethex(0x8b5e3f0, 0x07);
sethex(pcar + 0x26B, 0x44);
sethex(pcar + 0x007, 0xBF);
sethex(pcar + 0x013, 0x3F);
sethex(pcar + 0x017, 0x3C);
teleport(274, -412.45, 127.48);
sethex(pcar + 0x26B, 0x44);
sethex(pcar + 0x007, 0xBF);
sethex(pcar + 0x013, 0x3F);
sethex(pcar + 0x017, 0x3C);
setchar(0x08B59B28, 0x80);
setchar(0x08B59B29, 0x00);
setchar(0x08b5e090, 22, 0);
sethex(0x8b5e36c, 0x07);
sethex(0x8b5e36e, 0x07);
sethex(0x8b5e3f0, 0x07);


LCS: Ecole de Pilotage - Leçon Une


CODE
#cheat LCS: Flight School - Lesson One
moveto(202.93,-416.4,118.28); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(152.93,-416.4,110.25); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(102,-416.4,103); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(51.63,-416.4,105); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(5.63,-416.4,107); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(-35,-416.4,107.8); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(272.15,-422.6,120); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
moveto(268.15,-422.6,124); object(0x01BF,0,90,90);
move(0.00,13.4,8); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
moveto(292.15,-422.6,124); object(0x01BF,0,90,90);
move(0.00,6.7,0.00); object(0x01BF,0,90,90);
move(0.00,6.7,0.00); object(0x01BF,0,90,90);
move(0.00,0.00,8); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(0.00,0.00,6.7); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(0.00,0.00,6.7); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
moveto(264.15,-415.9,120); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
moveto(-78,-414.3,104); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
moveto(-74.65,-417.4,104.5); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(0.00,12.9,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
setshort(08e4dac2, 0x54, 0x75, 0x72, 0x6E, 0x20, 0x74, 0x68, 0x69, 0x73, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74, 0x20, 0x6F, 0x66, 0x66, 0x2C, 0x20, 0x67, 0x65, 0x74, 0x20, 0x61, 0x20, 0x44, 0x4F, 0x44, 0x4F, 0x20, 0x74, 0x68, 0x65, 0x6E, 0x20, 0x75, 0x73, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20, 0x22, 0x4C, 0x43, 0x53, 0x3A, 0x46, 0x53, 0x20, 0x53, 0x54, 0x41, 0x52, 0x54, 0x22, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74);
setchar(08e4dac0, 0x01);


LCS: Ecole de Pilotage - Leçon Deux


CODE
#cheat LCS: Flight School - Lesson Two
moveto(202.93,-416.4,118.28); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(152.93,-421.4,110.25); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(102,-416.4,103); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(51.63,-411.4,105); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(5.63,-416.4,107); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(-35,-421.4,107.8); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(272.15,-422.6,120); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
moveto(268.15,-422.6,124); object(0x01BF,0,90,90);
move(0.00,13.4,8); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
moveto(292.15,-422.6,124); object(0x01BF,0,90,90);
move(0.00,6.7,0.00); object(0x01BF,0,90,90);
move(0.00,6.7,0.00); object(0x01BF,0,90,90);
move(0.00,0.00,8); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(0.00,0.00,6.7); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(0.00,0.00,6.7); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
moveto(264.15,-415.9,120); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
moveto(-78,-414.3,104); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
moveto(-74.65,-417.4,104.5); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(0.00,12.9,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
setshort(08e4dac2, 0x54, 0x75, 0x72, 0x6E, 0x20, 0x74, 0x68, 0x69, 0x73, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74, 0x20, 0x6F, 0x66, 0x66, 0x2C, 0x20, 0x67, 0x65, 0x74, 0x20, 0x61, 0x20, 0x44, 0x4F, 0x44, 0x4F, 0x20, 0x74, 0x68, 0x65, 0x6E, 0x20, 0x75, 0x73, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20, 0x22, 0x4C, 0x43, 0x53, 0x3A, 0x46, 0x53, 0x20, 0x53, 0x54, 0x41, 0x52, 0x54, 0x22, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74);
setchar(08e4dac0, 0x01);


LCS: Ecole de Pilotage - Leçon Trois


CODE
#cheat LCS: Flight School Lesson Three
moveto(202.93,-416.4,118.28); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(152.93,-411.4,110.25); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(102,-416.4,102); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(51.63,-421.4,104); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(5.63,-416.4,106); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(-35,-411.4,106.8); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(-85,-410.4,100.8); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,0.00,5.05); object(0x0CDB,0,0,90);
move(0.00,-15.15,0.00); object(0x0CDB,0,0,90);
move(0.00,0.00,5.05); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,-15.15,-10.10); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,0.00,5.05); object(0x021C,90,0,90);
move(0.00,-15.15,0.00); object(0x021C,90,0,90);
move(0.00,0.00,5.05); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
moveto(-150,-415.4,94.8); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,0.00,5.05); object(0x0CDB,0,0,90);
move(0.00,-15.15,0.00); object(0x0CDB,0,0,90);
move(0.00,0.00,5.05); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,5.05,0.00); object(0x0CDB,0,0,90);
move(0.00,-15.15,-10.10); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,0.00,5.05); object(0x021C,90,0,90);
move(0.00,-15.15,0.00); object(0x021C,90,0,90);
move(0.00,0.00,5.05); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
move(0.00,5.05,0.00); object(0x021C,90,0,90);
moveto(272.15,-422.6,120); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
moveto(268.15,-422.6,124); object(0x01BF,0,90,90);
move(0.00,13.4,8); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
moveto(292.15,-422.6,124); object(0x01BF,0,90,90);
move(0.00,6.7,0.00); object(0x01BF,0,90,90);
move(0.00,6.7,0.00); object(0x01BF,0,90,90);
move(0.00,0.00,8); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
move(0.00,-6.7,0.00); object(0x01BF,0,90,90);
moveto(272.15,-425.95,123.35); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(0.00,0.00,6.7); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
moveto(272.15,-405.85,123.35); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(8,00,0.00); object(0x01BF,0,0,180);
move(0.00,0.00,6.7); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
move(-8,00,0.00); object(0x01BF,0,0,180);
moveto(272.15,-422.6,133.2); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(0.00,-6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
moveto(264.15,-415.9,120); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
moveto(-215,-414.3,92); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(-8,0.00,0.00); object(0x01BF,90,0,180);
move(0.00,6.7,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
move(8,0.00,0.00); object(0x01BF,90,0,180);
moveto(-211.65,-417.4,92.5); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(-4,0.00,0.00); object(0x022C,0,0,180);
move(0.00,12.9,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
setshort(08e4dac2, 0x54, 0x75, 0x72, 0x6E, 0x20, 0x74, 0x68, 0x69, 0x73, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74, 0x20, 0x6F, 0x66, 0x66, 0x2C, 0x20, 0x67, 0x65, 0x74, 0x20, 0x61, 0x20, 0x44, 0x4F, 0x44, 0x4F, 0x20, 0x74, 0x68, 0x65, 0x6E, 0x20, 0x75, 0x73, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20, 0x22, 0x4C, 0x43, 0x53, 0x3A, 0x46, 0x53, 0x20, 0x53, 0x54, 0x41, 0x52, 0x54, 0x22, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74);
setchar(08e4dac0, 0x01);


LCS: Ecole de Pilotage - Leçon Quatre


CODE
#cheat LCS: Flight School - Lesson Four
moveto(202.93,-416.4,113.4); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(140.93,-413.4,90.28); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
move(0.00,3.5,-1.45); object(0x021C,90,0,180);
move(0.00,3.5,1.45); object(0x021C,135,0,180);
move(0.00,1.45,3.5); object(0x021C,180,0,180);
move(0.00,-1.45,3.5); object(0x021C,225,0,180);
move(0.00,-3.5,1.45); object(0x021C,270,0,180);
move(0.00,-3.5,-1.45); object(0x021C,315,0,180);
moveto(78.5,-410.4,58.28); object(0x021C,0,0,180);
move(0.00,1.45,-3.5); object(0x021C,45,0,180);
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move(4,0.00,0.00); object(0x022C,0,0,180);
move(4,0.00,0.00); object(0x022C,0,0,180);
setshort(08e4dac2, 0x54, 0x75, 0x72, 0x6E, 0x20, 0x74, 0x68, 0x69, 0x73, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74, 0x20, 0x6F, 0x66, 0x66, 0x2C, 0x20, 0x67, 0x65, 0x74, 0x20, 0x61, 0x20, 0x44, 0x4F, 0x44, 0x4F, 0x20, 0x74, 0x68, 0x65, 0x6E, 0x20, 0x75, 0x73, 0x65, 0x20, 0x74, 0x68, 0x65, 0x20, 0x22, 0x4C, 0x43, 0x53, 0x3A, 0x46, 0x53, 0x20, 0x53, 0x54, 0x41, 0x52, 0x54, 0x22, 0x20, 0x63, 0x68, 0x65, 0x61, 0x74);
setchar(08e4dac0, 0x01);


--------------------------------------------------------------------------------


Traduit de LCS: Flight School by ADePSP...

http://www.gtaforums.com/index.php?showtopic=237207


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le vosgien
posté Wednesday 29 March 2006 à 08:18
Message #2


Dealer
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Lieu : remiremont(vôsges)
Membre no 53



ben oui c'est pas mal comme truc mais je n'en voi pas l'utilité


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candy strip
posté Wednesday 29 March 2006 à 12:03
Message #3


Criminel
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Membre no 31



Bah alorstu voi pas l'utiité des mod voitures motos à télécharger sue gtapro alors <_<


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The M.A.N6
posté Wednesday 29 March 2006 à 12:12
Message #4


Vieux con aigri
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CITATION(le vosgien @ mercredi 29 mars 2006 à 09:18) *
ben oui c'est pas mal comme truc mais je n'en voi pas l'utilité


Et bien l'utilité c'est d'avoir les cours de pilotage sur LCS. Whaou, c'est dingue hein >.>


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Ac_K
posté Monday 08 May 2006 à 13:53
Message #5


Co-Webmaster & Administrateur
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Membre no 18



Hum apparement le projet est abandonnés... Je Ferme le post... et aussi les screens sont Down...


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Version bas débit Nous sommes le : Thursday 27 April 2017 à 04:12